VGamepad PC
The Windows app for the virtual game controller.
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Input Struct Reference

#include <settings_key_variables.hpp>

Public Attributes

WORD vk {}
 
uint is_mouse_key = 0
 

Detailed Description

A structure to hold the button mappings.

Member Data Documentation

◆ is_mouse_key

uint Input::is_mouse_key = 0

◆ vk

WORD Input::vk {}

The documentation for this struct was generated from the following file: