#include <Colfer.h>
◆ buttons_down
| uint32_t vgp_data_exchange_gamepad_reading::buttons_down |
◆ buttons_up
| uint32_t vgp_data_exchange_gamepad_reading::buttons_up |
◆ left_thumbstick_x
| float vgp_data_exchange_gamepad_reading::left_thumbstick_x |
◆ left_thumbstick_y
| float vgp_data_exchange_gamepad_reading::left_thumbstick_y |
◆ left_trigger
| float vgp_data_exchange_gamepad_reading::left_trigger |
◆ right_thumbstick_x
| float vgp_data_exchange_gamepad_reading::right_thumbstick_x |
◆ right_thumbstick_y
| float vgp_data_exchange_gamepad_reading::right_thumbstick_y |
◆ right_trigger
| float vgp_data_exchange_gamepad_reading::right_trigger |
The documentation for this struct was generated from the following file: