VGamepad PC
The PC app for the virtual game controller.
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TriggerInput Struct Reference

#include <input_types.hpp>

Collaboration diagram for TriggerInput:
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Public Attributes

ButtonInput button_input {}
float threshold = 0.5f

Detailed Description

A trigger can be mapped to execute a ButtonInput when beyond a threshold

Member Data Documentation

◆ button_input

ButtonInput TriggerInput::button_input {}

◆ threshold

float TriggerInput::threshold = 0.5f

The documentation for this struct was generated from the following file: