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VGamepad PC
The PC app for the virtual game controller.
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#include "appdir.hpp"#include "platform/windows/console.hpp"#include "ui/mainwindow.hpp"#include <QApplication>#include <QDir>#include <QFile>#include <QFileInfo>#include <QLockFile>#include <QMutex>#include <QStandardPaths>#include <QStyleFactory>#include <memory>Functions | |
| static QFile | logFile (logFilePath) |
| void | customMessageHandler (QtMsgType type, const QMessageLogContext &context, const QString &msg) |
| int | main (int argc, char *argv[]) |
Variables | |
| const int8_t | max_log_files = 5 |
| Maximum number of log files to try to create. If all are in use, logging to file will be disabled. | |
| void customMessageHandler | ( | QtMsgType | type, |
| const QMessageLogContext & | context, | ||
| const QString & | msg ) |
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static |
| int main | ( | int | argc, |
| char * | argv[] ) |
This does not modify ACLs, so the effectiveness can be limited
| const int8_t max_log_files = 5 |
Maximum number of log files to try to create. If all are in use, logging to file will be disabled.